Steam early access

Steam early access was announced on 2016-02-09 and released on 2016-10-11.

The initial price was $20/€20.

The Steam version is the beginning of story of the final game, which will be enriched during the early access. It is foreseen to last at least a year, with updates around every two months.

As of patch 0.8.5.1 it also includes a free DLC with a music selection of 24 tracks that can be heard in the game.

EA1
EA1 patch 0.8.5.0 was released on 12th October 2016.

The major features are:
 * Beginning of the story on Merx, including a tutorial for key bindings and game mechanics.
 * UI usability improvement (look and feel, quest system and tracking, planet map and mini-map, sort buttons in inventory, ...) so that players are not lost at the beginning of the game.
 * New types of blocks (energy material, explosive material, laser blocks,...) and re-balancing of block levels and recipes

EA2
EA2 patch 0.8.6.0 was released on December 2016.

The major features are:
 * Istara generation with 3 biomes with flore and fauna (bee, brakh, spider).
 * Blueprints sharing via Steam Workshop
 * New control blocks for spaceship creation
 * New quest log
 * New annex quests
 * New secret counter for dungeon’s secrets
 * New death mechanism : a part of the inventory will stay where you died
 * A new item, the ESD allow you to respawn with all your inventory
 * New option for FOV, mouse sensibility and vertical synchronization
 * New Creative mode features
 * Export to Custom mode
 * Possibility to disable inertia
 * Possibility to undo / redo blocks destruction with grenade and weapons
 * Possibility to put creatures in the world
 * New recorder right-click usage: automatic recording of all connected blocks
 * Swapper can now be used on moss or vegetal
 * Migration all game sound into WWise audio engine
 * New audio occlusion with blocks
 * Rebalance of all loots (creatures and chest)
 * Revamp of help window
 * New skin for legionnaires and centurions
 * Improved AI of existing legionnaires and centurions
 * Optimizations:
 * FPS when moving
 * Network bandwidth usage

EA3
EA3 is planned for "early 2017".

Planned major features are:
 * Custom and Creative universes on Steam Workshop
 * Effects (“buff” / “debuff”), like “be poisoned”
 * Improvement about the survival aspect of the game
 * Vehicles improvements
 * Dedicated server