Prototype

The pre-alpha construction prototype (patch 0.7.7) was released to the backers on 1st September 2014.

It is an improved version of the press prototype (patch 0.7.6) released in March 2014, at the end of the Kickstarter campaign.

It is running on Ogre 3D engine.

Prototype is only available for Windows 64 bits, but some users also had it working on Linux 64 bits with Wine.

Features
Here is a list of features of the prototype:
 * Only creative mode is supported.
 * 6 block shapes.
 * 4 kind of "materials" with various colors: opaque, metallic (reflection), transparent (transparency and reflection), and light source.
 * 4 tools: the mace (radius: 3, depth: 3), the pickaxe (radius: 1, depth: 3), the shovel (radius: 3, depth: 1), the robotic arm (radius: 5, depth: 5)
 * 9 planets in the solar system, with 2 kind of planets: Earth-like and red/toxic planet with different landscapes: forest, desert, mountain, lake.
 * 2 animals: hedgehog and elephant

Physics

 * While standing, player is 7 blocks height and 3 blocks large.
 * While crouching, player is 3 blocks height and 3 blocks large.
 * Player can jump up to 4 blocks vertically (in case of 1 or 2 blocks jumping is not needed).
 * Player can jump up to 10 blocks horizontally while walking, or 20 blocks while running.
 * Walking speed is approximatively 5 blocks/sec, running speed 10 blocks/sec.
 * Movement in space is accelerated.

Keys
Default key bindings are the following:


 * W/A/S/D: Movement


 * 1 to 0: Select belt slot
 * Wheel-up: Select next belt slot
 * Wheel-down: Select previous belt slot


 * Left-click: place a block or use selected tool
 * Left-click + Drag: place a "wall" of blocks
 * Middle-click: pick the block from the world to the currently selected belt slot
 * Right-click: secondary tool action, or remove block in creative mode


 * Alt + Wheel-up: Select next block shape
 * Alt + Wheel-down: Select previous block shape


 * R: Rotate block around viewing axis (clockwise)
 * T: Rotate block around horizontal axis (clockwise)
 * Y: Rotate block around vertical axis (clockwise)


 * Shift+R: Rotate block around viewing axis (counter-clockwise)
 * Shift+T: Rotate block around horizontal axis (counter-clockwise)
 * Shift+Y: Rotate block around vertical axis (counter-clockwise)


 * I: Open/close inventory
 * Right-click: Put item in next available belt slot
 * Left-click: Move item to a belt slot


 * Shift: Run
 * Tab: Autorun on/off
 * Space: Jump, or Move up in fly mode
 * Ctrl: Crouch, or Move down in fly mode
 * Echap: main menu


 * F1: Help (list of keys)
 * F2: Activate/Deactivate fly mode
 * F3: Show/hide position
 * F6: Show/hide HUD

Troubleshooting

 * Some users reported issues with Visual C++ 2013 redistributable installation. If necessary, these can be manually downloaded and installed from http://www.microsoft.com/en-us/download/details.aspx?id=40784.
 * Configuration is stored under \Documents\My Games\Planets3 Prototype\Saves\config.ini
 * Log files are generated under \Documents\My Games\Planets3 Prototype